- #Guild wars 2 client stuck after hitting login how to
- #Guild wars 2 client stuck after hitting login update
- #Guild wars 2 client stuck after hitting login Patch
#Guild wars 2 client stuck after hitting login Patch
Human clade gifts were rearranged this patch meaning that humans will need to reallocate their clade gifts the first time they login.
you should still gain the same base xp for using spurt but it increases linearly the more mana the spell costs.Mental focus & offense xp gain is now based on mana cost,.Human clade gift 'Soldier' now gives an additional +10 anatomy.Basic spell book now contain Ether Portal (if you buy a new one).Added better control over how long AI holds aggro vs a target.
#Guild wars 2 client stuck after hitting login update
If you gain new skills while having crafting open the UI will now update correctly.Counter melee damage reduction now isn't refreshed when the counter hits.Counter melee damage reduction lowered from 50% to 40%.When casting spells that require spirits it now gathers spirits from multiple boxes to meet the required amount.Damage Scaling from int now gives more effect for earlier points and less effect for the later points.Set default FOV value in video settings to 90.Reduced lowest FOV value in video settings from 90 to 60.Oghmir pipe clade gift will now behave like bandages, it will take you out of combat mode etc.Fixed floaty hands during Axe warcry (in animation, may still be caused due to race size differences).Nitre hatchling now has new visual material.Spiritism casting effects now have the correct duration when caster is on mount.Adjusted movement for some creatures to be better synchronized with the ground.Update the mercy mode pose for Sators to be more readable by the player.This should improve stutters and sudden "sprints/teleports" mid combat during network load spikes and movement in general. Guard patrol paths have been updated in Haven.NPC FOV have been reduced to half to not excessively track every character in front of them. Players will now only look actively at other characters when aiming closely at character faces. Adjusted look at character field of view for players and NPCs (when they start looking at others).Adjusted skylight intensity transitions during dusk and dawn.It will be used to further improve the quality of AI behavior in the future.